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Key Considerations for Fostering a Safe and Inclusive Games Studio
Cinzia Musio, co-CEO of Code Coven, emphasized the importance of accountability in promoting diversity and inclusion within the gaming industry during a talk at Develop Brighton. Musio's discussion centered on creating a safe and inclusive environment for all employees, particularly marginalized groups. She introduced Code Coven's Evolve program, an initiative aimed at setting a standard for acco…
Sept. 7, 2023, 2 p.m.
Academy
Key Strategies for Building a Safe and Inclusive Game Development Studio
During her presentation at Develop Brighton, Code Coven co-CEO Cinzia Musio pushed for enhanced support of marginalized groups within the gaming industry. Her talk, titled 'Supporting Marginalized Genders in Games: Where is the Accountability?,' examined studio-led initiatives focused on promoting accountability, diversity, and inclusion. Musio also unveiled Code Coven's new Evolve program, a stu…
Sept. 7, 2023, 2 p.m.
Academy
Key Considerations for Fostering a Safe and Inclusive Gaming Studio
Code Coven's co-CEO Cinzia Musio recently spoke at Develop Brighton, advocating for enhanced support of marginalized individuals within the gaming industry. Musio's presentation, 'Supporting Marginalised Genders in Games: Where is the Accountability?', delved into studio initiatives that promote accountability and create a diverse, inclusive atmosphere. She also introduced Code Coven's new Evolve…
Sept. 7, 2023, 2 p.m.
Academy
Navigating the Pitfalls of User Acquisition
The world of mobile gaming is a high-stakes arena where independent game studios must balance creativity with financial viability. User acquisition is the linchpin of success, but it can quickly become a costly and complex endeavor. In this article, we will delve into the five most common traps that can ensnare unsuspecting studios and provide actionable strategies for navigating this treacherous…
Sept. 5, 2023, 10:12 a.m.
Academy
Navigating the Pitfalls of User Acquisition
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Sept. 5, 2023, 10:12 a.m.
Academy
Navigating the Pitfalls of User Acquisition
None
Sept. 5, 2023, 10:12 a.m.
Academy
Tailoring Your Game to Meet Player Needs
During her keynote address at Devcom, Funcom's lead UX designer Anna Brandberg emphasized the importance of understanding player needs and aligning your game's vision with theirs. Having worked on notable titles such as The Sims, Candy Crush Saga, and Metal: Hellsinger, Brandberg encouraged developers to shift their focus from personal achievements to the player's journey. She stressed that the k…
Aug. 21, 2023, 12:05 p.m.
Academy
Enhancing Player Experience: Aligning Your Game's Vision with Player Needs
During her keynote at Devcom, Funcom's lead UX designer Anna Brandberg emphasized the importance of understanding players and their needs. Brandberg, who has worked on notable titles such as The Sims, Candy Crush Saga, and Metal: Hellsinger, encouraged developers to shift their focus from their own creative vision to the player's journey. She highlighted that successful game development often has…
Aug. 21, 2023, 12:05 p.m.
Academy
Tailoring Your Game to Enhance Player Experience
During Devcom's keynote, Funcom's lead UX designer Anna Brandberg emphasized the importance of understanding and catering to players' needs. In her talk, 'The Psychology of Play: The Power of Understanding Your Players', Brandberg encouraged developers to prioritize the player's journey and align their vision with that of the players. She highlighted that focusing solely on personal achievements …
Aug. 21, 2023, 12:05 p.m.
Academy
Creating a Mentally Healthy Work Environment: A Four-Step Approach
The gaming industry has witnessed a significant shift in recent years, with mental health emerging as a major topic of discussion. As the conversation around mental health continues to grow, it is helping to break down stigmas and encouraging organizations to better support their employees. In May, BAFTA and Safe In Our World hosted the inaugural Games Mental Health Summit, marking a turning poi…
Aug. 17, 2023, 11:24 a.m.
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