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What Lessons Can Developers Learn from the Ongoing Palworld and Pokémon Debate?
The recent release of Palworld has sparked intense debate among gamers and industry experts, with many drawing comparisons between its creatures and those found in the Pokémon series. On social media and Reddit, the term 'Pokémon with guns' has emerged as a colloquialism for Palworld, a multi-million selling survival game developed by Pocketpair. However, according to legal experts, this is not…
Jan. 31, 2024, 4:04 p.m.
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Crafting Overwatch 2's Samoan Hero: A Journey of Cultural Authenticity
The world of video games has few characters of Samoan descent, but Blizzard Entertainment has expanded this list with the introduction of Mauga, Overwatch 2's 39th hero. As one of the rare characters from Oceania in a major AAA title, Mauga's development was a complex and nuanced process. GamesIndustry.biz had the opportunity to speak with Overwatch lead hero producer Kenny Hudson about the steps…
Jan. 31, 2024, 3:44 p.m.
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Nintendo's Uncertain Future | 10 Years of Speculation
The first-party software for Nintendo systems is typically excellent, and the consoles are often cheaper than their competitors. However, the company's online services have been criticized for being poorly designed. In 2014, Nintendo was struggling, and many people were trying to guess what the company's next move would be. The CEO, Satoru Iwata, announced that Nintendo was considering a new busi…
Jan. 30, 2024, 4:03 p.m.
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Layoffs at Riot and Microsoft: A Tale of Two Companies
The recent layoffs at Riot Games and Microsoft have sparked a heated debate about the state of the gaming industry, with many questioning the motivations and consequences of these decisions. This week in business, we delve into the details of these layoffs, exploring the reasons behind them and what they reveal about the industry's priorities. Riot Games, the developer of League of Legends, laid …
Jan. 26, 2024, 5:14 p.m.
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Grim Fandango: A Timeless Classic
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Jan. 25, 2024, 2:41 p.m.
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Global Competition for Game Industry Tax Incentives Heats Up
Nordicity, a consulting firm, has extensive experience with tax credits for the game industry, having collaborated with trade groups and governments worldwide to implement competitive tax breaks. Recently, Nordicity's co-CEO Kristian Roberts shared insights on the global landscape of gaming tax incentives. 'It's a regional arms race,' Roberts explains, with Continental Europe and Australia-New Ze…
Jan. 23, 2024, 2:46 p.m.
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ForthStar Games: The New Venture from Playdemic Founders
Paul Gouge and Alex Rigby have established a remarkable track record in the gaming industry. Their first mobile games studio, BattleMail, was set up in 2001 and sold to (M)Forma a year later. They then formed Rockpool Games, developed the J2ME edition of Worms, and sold the developer to Eidos/Square Enix in 2007. Their third studio, Playdemic, was founded in 2010 and sold to Electronic Arts for $…
Jan. 22, 2024, 9:02 a.m.
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Adapting to Change | The Evolution of the Gaming Industry
The gaming industry has undergone a significant transformation in recent years, with the rise of digital distribution and online connectivity. This shift has led to a decline in the used game market, with major retailers like GAME and GameStop struggling to adapt. However, the industry's response to this change has been marked by a desire for control, with publishers and developers seeking to lim…
Jan. 19, 2024, 3:44 p.m.
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Breaking the Language Barrier: Prince of Persia Finally Speaks Persian
"I was thrilled to learn I'd be working on an actual Prince of Persia game!" Sepehr Torabi, an experienced voice actor, recalled his surprise upon being hired to provide voices for multiple characters in Prince of Persia: The Lost Crown. Torabi runs his own sound studio, amusingly named 'Persian Dub Group,' which produces diverse content, including voice acting and music for Iranian digital games…
Jan. 18, 2024, 12:20 p.m.
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Ubisoft's New Gaming Subscription Model: Embracing a Shift in Consumer Behavior
The gaming industry is witnessing a significant transformation with the rise of subscription-based services. Ubisoft has revamped its subscription model, rebranding its main service as Ubisoft+ Premium and introducing Ubisoft+ Classics for PC players. This move is part of the company's strategy to cater to diverse consumer behaviors and preferences. According to Philippe Tremblay, director of sub…
Jan. 15, 2024, 5:25 p.m.
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