Sony’s Live‑Service Shift Carries a Massive Opportunity Cost
The frenzy surrounding live‑service games has been dissected countless times over the past decade, and the consensus is clear: the industry’s obsession with turning every title into a constantly updated, revenue‑dripping service was a colossal misstep. The premise—that any game could be reshaped into a live‑service experience—sucked up billions of dollars, countless development hours, and eroded …
Aug. 21, 2026, 2:15 p.m.