Sony’s Live‑Service Shift Carries a Massive Opportunity Cost
The frenzy surrounding live‑service games over the past ten years has become a well‑documented cautionary tale. The notion that every new title should be built as a live‑service experience—an idea that borders on the absurd—has siphoned off billions of dollars, countless development hours, and, perhaps most damagingly, a substantial amount of consumer goodwill and brand equity. Executives chased …
Aug. 21, 2026, 2:15 p.m.