Sony's Live-Service Shift Carries a Massive Opportunity Cost
The frenzy surrounding live‑service games has been a defining, and often disastrous, trend in the video‑game industry over the past ten years. The notion that every new title should be built as a constantly evolving service—an idea that seemed almost inevitable at one point—has consumed billions of dollars, countless development hours, and, perhaps most damagingly, a substantial amount of consume…
Aug. 21, 2026, 2:15 p.m.