Sony’s Live‑Service Shift Carries a Massive Opportunity Cost
The frenzy surrounding live‑service games has been a defining, and often disastrous, trend in the industry over the last ten years. The notion that every new title should be built as a continuously evolving service—an idea that quickly proved to be a fever‑dream for executives—has siphoned off billions of dollars, countless development hours, and, perhaps most damagingly, a great deal of consumer…
Aug. 21, 2026, 2:15 p.m.