The Rise and Fall of Project Milo: A Revolutionary Kinect Game

Some games never see the light of day, yet they remain etched in our memories as the subjects of lengthy discussions and speculation. Peter Molyneux, a renowned game developer, has had his fair share of cancelled projects, including the ambitious Project Milo. Initially unveiled alongside the Kinect device at E3 2009, Project Milo was a tech demo that allowed players to interact with a young boy named Milo using voice and gesture commands. The project generated significant buzz, but it ultimately failed to come to fruition. Molyneux recently shared his insights on the project's demise at Nordic Game 2025, citing technical limitations and Microsoft's changing priorities as the primary reasons. The Kinect device, which was initially envisioned as a revolutionary gaming platform, was later repurposed as a party device, leaving Project Milo without a place in the company's portfolio. Despite its cancellation, Project Milo remains an intriguing footnote in gaming history, a testament to the innovative ideas that sometimes fail to materialize.