Rebellion CEO Discusses Atomfall's Success and Upcoming Projects

In a recent interview, Rebellion CEO Jason Kingsley reflected on the success of Atomfall, a survival-action game that has attracted over 2 million players. Kingsley highlighted the studio's ability to take risks and create unique games, citing Atomfall as an example. He also discussed the importance of managing budgets and finding the right scale for projects, noting that Rebellion aims to have two-thirds of its games be sequels and one-third be new IPs. Kingsley mentioned that the studio is interested in exploring new genres and themes, including medieval fantasy, and expressed his enthusiasm for potentially working on a game that combines history and fantasy elements. The CEO also touched on the benefits of launching games on Xbox Game Pass, including increased discoverability and a guaranteed level of income. Overall, Kingsley expressed his satisfaction with the performance of Atomfall and looked forward to future projects, including potential sequels and new IPs.