The Future of Gaming: Handheld Consoles Take Center Stage
The confirmation of Microsoft's handheld Xbox device and reports of Sony's new portable console have sparked discussions about the future of gaming. With a potential successor to the Nintendo Switch on the horizon and the growing popularity of PC handheld devices like the Steam Deck, it is likely that the industry is entering a new era for handheld gaming. Both Sony and Microsoft are in the early stages of planning their devices, with a focus on playing PS5 and Xbox Series S games, respectively. However, this poses technological challenges due to the use of PC-like x86 CPUs and AMD GPUs in consoles, whereas mobile devices have advanced with ARM architectures. The development of AMD's PS5-class hardware in a mobile package is expected, but it may take some time. Battery life is also a concern, as seen with the Steam Deck. The business case for these devices is not entirely clear, but it is likely driven by the need to compete with Nintendo's Switch and Valve's Steam Deck. The shift towards powerful handheld devices, rather than thin-client streaming devices, may be a response to the limited adoption of 5G and cloud streaming. The success of the Switch and Steam Deck has shown that there is a market for handheld gaming devices, and both Sony and Microsoft want to tap into this market. The resulting devices will likely be similar, given the reliance on AMD's portable RDNA architecture, and will signal a significant comeback for the handheld form factor.