Former Assassin's Creed Director Alexandre Amancio Shares His Vision for Fixing AAA Game Development

Alexandre Amancio, the former creative director of Assassin's Creed, believes that the key to fixing AAA game development lies in embracing smaller teams and a more streamlined approach. In a recent interview, Amancio shared his insights on the current state of the industry and how it can be improved. He suggests that the traditional model of throwing more people and resources at a problem is no longer effective and that a more focused approach is needed. Amancio also emphasizes the importance of constraints in the creative process, stating that they can help to drive innovation and excellence. He also discusses the potential benefits of reusing assets and locations in games, citing the example of the Like a Dragon series. Overall, Amancio's vision for the future of AAA game development is one that prioritizes creativity, efficiency, and a more iterative approach to game design.