Impact of Netflix Acquisition on Warner Bros Games Division
Following a challenging year marked by financial struggles, studio closures, and restructuring, Warner Bros Games faces a new uncertainty with its potential acquisition by Netflix. The division is part of the larger sale of Warner Bros Discovery to Netflix, which is being contested by a rival bid from Paramount Skydance. As both bidders court shareholders and await regulatory approval, concerns about the impact on Warner's gaming teams are widespread. Warner Bros is the only major Hollywood studio to have maintained a strong presence in the gaming industry. It boasts a portfolio of successful mobile games and AAA studios like Netherrealm, Avalanche, Rocksteady, and TT Games, as well as support studios in the US and Canada. The company has had notable successes with TT's Lego series, Rocksteady's Batman Arkham series, and Avalanche's Hogwarts Legacy, which has sold over 30 million units. In contrast, Netflix has yet to make a significant impact in the gaming space, despite years of effort. After a failed attempt to invest in AAA games and deciding not to bid for EA, the company has shifted its focus to casual, second-screen games, including licensed titles like GTA. Netflix Games head Alain Tascan has emphasized titles that utilize the phone as a controller, with a focus on multiplayer, kids, narrative, and mass appeal, as well as the social aspects of games like Roblox, Fortnite, and Minecraft. The company has cancelled unannounced publishing deals with external studios and shut down the developer of its successful Squid Game mobile title. Netflix is also planning to borrow $59 billion to finance the acquisition of Warner Bros, which may lead to asset sales to reduce debt post-completion. Paramount, on the other hand, appears to be a more promising prospect for Warner Bros Games. With its subsidiary Skydance, the company has published VR titles and has a history of licensing its IP for games, including Nickelodeon, South Park, and Star Trek. Paramount has expressed interest in expanding its gaming division, which could be a better fit for Warner Bros Games. Industry experts are divided on the potential outcome. Some believe that Netflix will reassess its approach to gaming post-acquisition and potentially reconsider its decision to cease publishing AAA games. Others are more pessimistic, predicting that Netflix will dismantle Warner Bros Games due to the financial burden of AAA game development. Paramount is seen as a less disruptive option, with many believing that the company will value Warner Bros Games more highly and potentially allow the studios to continue operating with autonomy. However, any divestment would require willing buyers, which have been scarce in recent years. Investors see value in Warner Bros Games, particularly in its marquee assets like Netherrealm and Avalanche Software. The Korean strategics, including Krafton, Nexon, and Smilegate, are active in the market, and private equity firms are looking for established assets to anchor their acquisitions. The future of Warner Bros Games remains uncertain, with both Netflix and Paramount presenting different prospects for the division. While some see opportunities for growth and expansion, others predict downsizing and dismantling. Ultimately, the outcome will depend on the vision and strategy of the acquiring company, as well as the ability of Warner Bros Games to adapt and thrive in a changing industry.