Death Stranding 2: A Critical Analysis

During the development of Death Stranding 2, creator Hideo Kojima made significant changes to the game after playtesting results were deemed too positive. According to composer Yoann Lemoine, Kojima believed that if everyone liked the game, it meant that it was too conventional and lacked the emotional impact he desired. As a result, Kojima altered the script and gameplay mechanics to create a more polarizing experience. Despite these changes, the game has received widespread critical acclaim, with a 90 average on Metacritic based on 108 reviews. Critics have praised the game's more accessible gameplay and engaging narrative, but have also noted that it still suffers from uneven writing and relies heavily on exposition. The game's story has been praised for its unique approach, but some critics have noted that it can be predictable and lacks the impact of the original. The gameplay has also been improved, with more action-oriented missions and a greater emphasis on exploration. However, some critics have noted that the game's difficulty can be lacking, and that the combat mechanics can feel slow and clunky at times. Overall, Death Stranding 2 has been praised for its unique approach to storytelling and gameplay, but has also been criticized for its flaws and inconsistencies. The game's conclusion has been particularly praised, with many critics noting that it provides a satisfying and thought-provoking ending to the story. Despite its flaws, Death Stranding 2 has been hailed as a masterpiece of modern gaming, and a testament to the innovative and creative vision of Hideo Kojima.