The Evolution of Gamescom in a Post-E3 Era
Gamescom has grown beyond its week-long event in Cologne, expanding to satellite events in Singapore and Brazil. The show's international appeal has increased, with 48 country pavilions from 37 countries. Gamescom aims to be the most relevant show for the industry, connecting the industry and community in real life and on a hybrid basis. The absence of major publishers and platform holders has not affected the community, thanks to the show's community-driven focus and diverse range of companies. Gamescom has adapted to the industry's changing needs, becoming a hybrid show with the introduction of Opening Night Live and online experiences like Gamescom Epix. The show continues to evolve, adding new features like an artists' area, tabletop and trading card games, and a social stage. Gamescom's goal is to create a stage for companies to showcase their games, interact with the community, and provide a unique experience for attendees. With a record number of exhibitors and attendees expected, Gamescom is poised to fill the void left by E3 and become the premier gaming event.