Veteran Game Developer Stig Asmussen Launches New Studio Giant Skull to Create AAA Single-Player Games
Stig Asmussen, a renowned game developer and former Respawn studio veteran, has founded a new AAA game development studio called Giant Skull. The studio is based in Los Angeles but employs talent from all over the world. Asmussen, known for his work on Star Wars Jedi: Fallen Order and Star Wars Jedi: Survivor, is joined by other experienced game developers, including Jon Carr, Jeff Magers, Patrick Murphy, Lauren McLemore, and Brian Campbell. The studio is focused on creating single-player, story-driven action-adventure games, with a emphasis on gameplay and player engagement. Asmussen believes that with a team of 100 people, they can create a highly competitive game without breaking the bank. The studio is funded by private investors and is committed to maintaining its independence and creative freedom. Giant Skull's core values include autonomy, momentum, curiosity, and respect, which guide the studio's approach to game development and team management. Despite the challenges facing the game development industry, Asmussen is confident in the potential of Giant Skull and its ability to create innovative and engaging games. The studio is open to hiring talented individuals who share its vision and values, and offers flexible working arrangements to support its employees' well-being and productivity.