Launch Your Career in Video Games: Expert Guides
Over the next two weeks, GamesIndustry.biz will be delving into the world of video game careers, providing you with the essential tools and advice to kick-start your journey in the industry as part of our Get into Games special. The GamesIndustry.biz Academy has been a hub for industry advice and insights for several years, covering a wide range of topics related to games. You can find a wealth of information on the Academy homepage and our dedicated Working in Games feed. For Get into Games, we have curated a selection of the most valuable guides on job searching, application success, and an in-depth look at our ongoing series of job guides. You can also explore current job openings worldwide on our jobs board at jobs.gamesindustry.biz. Learn how to network effectively and build a strong contact book, with tips from games industry professionals on making a great first impression at networking events. Brenda Romero, an award-winning industry legend, shares her advice on building a personal brand and growing your reputation before entering the industry. Emelie Edholm from Fundamentally Games offers guidance for students and graduates building a career in the games industry. Code Coven provides insights on building, nurturing, and maintaining healthy professional relationships. Mike Bithell, an acclaimed indie developer, reflects on six key lessons he has learned throughout his career that can help aspiring developers succeed in the industry. Get expert advice on improving your CV, preparing for careers fairs, and nailing your job application in the games industry. Will Hudson from Amiqus shares a recruiter's perspective on approaching job applications, while Louise Wardale from Amiqus offers tips on preparing for and acing job interviews. Jason Tzaidas from Splash Damage outlines the dos and don'ts of interviewing for an engineering role, and the games industry shares stories of job interview successes and failures. The GamesIndustry.biz Academy provides tips on making your resume, portfolio, and job application stand out, as well as advice on building a QA portfolio and demonstrating your testing and reporting skills. Below, you will find a selection of guides from our series on getting a job in the games industry, covering coveted roles such as programming, design, art, voice acting, testing, journalism, PR, marketing, and more. Each guide explores the role, required qualities and skills, and advice from industry veterans. Learn how to get a job as a game programmer, producer, or writer, and discover the routes into these core competencies. Unlock Audio's Bonnie Bogovich shares tips on securing your next voice acting gig, and Ali A offers advice on furthering your content creator career. Jagex communications director Rich Eddy provides an overview of comms and editorial roles available at games companies, and the GamesIndustry.biz Academy shares advice on landing a creative director role. Industry workers from minority backgrounds share advice on reducing barriers for underrepresented groups, and Media Molecule's senior game designer Eilidh MacLeod offers tips on overcoming imposter syndrome. Get an introduction to video game production from Media Molecule's Steven Taarland, and learn about the role of a producer. Voice actor and coach JD Kelly provides practical steps to becoming a voice actor in games, and Media Molecule 2D artist Sinéad Oram shares advice on scoring a role in game art. Discover how to get into the games industry without making games, and learn about technical art roles and how to improve your chances of landing a role. A panel of experts from Radical Forge discusses the potential routes into technical art, and a panel explores how neurodiverse people can succeed in the games industry. XR Games' Andy Driver shares his dos and don'ts for kicking off your career in game development.