Bomb Rush Cyberfunk: A Testament to Creative Freedom and Unapologetic Politics

As I delve into this feature, I am reminded of the significant upheaval in the gaming industry, with nearly 10,000 jobs lost. It feels peculiar to celebrate in the face of such adversity. Personally, I don't engage with media as a means of escape, as I believe it's essential to confront reality head-on. Instead, I find solace in creative works that tackle real-world issues, like social and political commentary. The question remains: do these works wholeheartedly commit to their message, or do they water it down? This brings me to my game of the year, Bomb Rush Cyberfunk (BRC), a vibrant and stylized title that unapologetically wears its heart on its sleeve. Within the first five minutes, it's clear what BRC stands for: a bold anti-police statement, made evident by the player's actions in the introduction chapter. As Red's story unfolds, the game takes you on a journey across six chapters, each with its unique charm and flair. The team's goal is to become the best graffiti crew in New Amsterdam, a narrative that serves as a backdrop for Red's self-discovery. The game's five boroughs are a visual feast, with each area boasting its own distinct character. From the familiar surroundings of Versum Hill to the sprawling Millennium Mall, every location is meticulously designed to immerse the player. Team Reptile's attention to detail extends to the character designs, with each crew matching their respective environments. The result is a game that feels cohesive and intentional in its artistic vision. The controls are familiar to fans of skating games, with the added twist of choosing between rollerblading, skateboarding, and BMX trick styles. While the game is enjoyable, it's worth noting that the controls can be demanding, particularly during long score runs. Each chapter is relatively straightforward, yet incredibly fun. You'll build a reputation by creating murals and competing in trick scoring battles, all while navigating the game's narrative at your own pace. One of BRC's strengths lies in its creative freedom, allowing players to explore and express themselves without constraint. The game's musical score is equally impressive, with a genre-bending soundtrack that complements the on-screen action. As you progress, the police will inevitably become a thorn in your side, responding to your actions with escalating force. This serves as a stark reminder of the game's anti-police message, one that is both thought-provoking and unapologetic. The game's wanted system allows players to navigate the world with a sense of agency, choosing to avoid or confront the police as they see fit. This mechanic serves as a commentary on the dangers of unchecked police power and the importance of collective action. While playing BRC, I couldn't help but draw parallels to real-world issues, such as the nationwide protests against police brutality and the ongoing struggle for social justice. The game may not explicitly address these topics, but its themes and messages are undeniable. The characters in BRC are equally impressive, with a diverse cast of playable characters that showcase the game's commitment to representation. From Vinyl's confident skateboarding to Rise's laid-back demeanor, each character is unique and memorable. Ultimately, BRC is a game that stands by its politics and creative vision, refusing to water down its message for the sake of mainstream appeal. In an industry where apolitical entertainment is often expected, Team Reptile's bold stance is a breath of fresh air. As I reflect on why BRC is my game of the year, I am reminded of the power of independent studios to create games that are both fun and thought-provoking. In a world where creativity and self-expression are often stifled, BRC is a testament to the importance of artistic freedom and unapologetic politics.