Microsoft's Brussels Campaign: A Masterclass in PR
Microsoft's arguments for acquiring Activision Blizzard have been bolstered by a slick PR campaign, but critics argue that the company's stage management has overshadowed the lack of substance in its concessions. The European Commission, a major regulatory hurdle, was treated to a carefully orchestrated presentation, replete with reassurances about multi-platform releases and a deal with Nvidia that has silenced one of the company's most vocal opponents. At the heart of Microsoft's strategy is a commitment to launch Call of Duty titles on Valve's Steam and Nintendo platforms, a move designed to placate regulators and demonstrate the company's commitment to cross-platform play. However, this concession has been met with skepticism, as it does little to address concerns about the dominance of Microsoft's Game Pass subscription service. The deal with Nvidia, which will see Xbox titles made available on the GeForce Now cloud gaming platform, has been hailed as a major coup for Microsoft, but critics argue that it is a hollow victory. GeForce Now is not a game subscription service, but rather a platform for playing purchased software, and the agreement does little to alleviate concerns about Game Pass's potential stranglehold on the market. Microsoft's tactics have been effective in distracting from the core issues surrounding the deal, and the company has successfully portrayed Sony as a dominant force in the market that is trying to protect its position. However, this narrative ignores the fact that Microsoft is a trillion-dollar company with a history of using its financial muscle to crush competitors. The UK's CMA remains a major hurdle for the deal, and the regulator has expressed concerns about the competitive impact of the acquisition. With half of Activision Blizzard's peers expressing serious concerns about the deal, Microsoft's negotiators will need to pull off a remarkable feat to secure approval without addressing the underlying issues. Ultimately, the question of whether Microsoft's concessions will be enough to secure regulatory approval remains to be seen. However, one thing is certain: the company's PR campaign has been a masterclass in distraction, and it remains to be seen whether regulators will see through the smoke and mirrors to the underlying concerns about the deal. The fate of the gaming industry hangs in the balance, and the outcome of this deal will have far-reaching consequences for the future of the market. As regulators deliberate, they must consider the potential dangers of a future where Game Pass becomes the only game in town, and the impact that this could have on innovation, competition, and consumer choice. Microsoft's strategy has been to focus on the short-term benefits of the deal, while downplaying the long-term risks. However, regulators must take a more nuanced view, considering the potential consequences of allowing a single company to dominate the market. The future of the gaming industry depends on it.