Expert Insights: Crafting Engaging Narratives for Video Games
In the second installment of our series on game writing, we delve into the lessons learned by experienced writers in the industry. They emphasize the need for writers to be flexible and open to changes in project direction, as game development is a highly collaborative process. Unlike other forms of writing, game writing requires a deep understanding of the game's mechanics and player interaction. The gameplay takes precedence, and writers must be prepared to make adjustments to their work as the design evolves. This can be challenging, especially when working with high-profile voice actors who have limited patience for subpar dialogue. To succeed in game writing, one must possess certain key attributes, including flexibility, humility, and the ability to leave ego aside. Jedidjah Julia Noomen, a seasoned writer, notes that individuals who prefer working alone may struggle in the game industry. Greg Buchanan, another experienced writer, stresses the importance of being adaptable and open to changes in project direction. Tanya X Short, founder of Kitfox Games, highlights the value of flexibility and "solution-oriented humility" in game writing. She notes that rewriting dialogue is often cheaper than redoing art or remaking features, and that writers must be willing to make adjustments to their work. Game writers often face challenges in pushing back against decisions made by upper management, as they may not have the power to do so. Xalavier Nelson Jr, a writer and game developer, observes that the ability to withstand late-stage capitalism is crucial in this regard. The collaborative nature of game development is driven by the need for audience participation. Unlike traditional theater or film, games require writers to consider the player's experience and provide them with interesting things to do, not just see and hear. This can be a daunting task, especially in action games where dialogue is often limited to mission instructions. Rhianna Pratchett, a veteran game writer, notes that action games can be particularly challenging, as the action and character development are often separate entities. Tanya X Short adds that game developers are tired of writing for serial killers and that it's not an interesting exercise for writers. Despite the challenges, game writing has seen significant improvements in recent years, with more writers and narrative designers being hired. However, writers are often paid less than other professionals in game development teams, and their contributions can be overlooked. Xalavier Nelson Jr notes that the impact of writers on games is significant, and that their perspectives can lead to pivots that tie the overall game experience together. However, the number of visible game writers is low, and they often face difficulties in justifying their careers when studios shut down or games receive bad reviews. Another common mistake made by game developers and publishers is bringing in writers too late in the project. Rhianna Pratchett stresses the importance of getting writers involved early on, as they build the foundation of the story. Game writing is a skill that remains largely ignored at the educational level, and Noomen notes that students studying game development should have a basic understanding of narrative design. When asked for advice, the writers emphasized the importance of understanding how games are made and being open to learning new skills. Tanya X Short notes that game-making tools are becoming more user-friendly, and that writers should not be intimidated by programming. Xalavier Nelson Jr advises new writers to learn the vocabulary of other disciplines and understand the costs and mechanics of game development as a whole. By following these expert insights and advice, aspiring game writers can better navigate the challenges of the industry and create engaging narratives for players.