BAFTA Achieves Three Key Diversity Milestones Across Film, TV, and Gaming
BAFTA has published its latest annual membership data, revealing that it has met three of its diversity targets that were initially set in 2020. As of 2025, the organisation has successfully achieved its goals of having 20% representation from minority ethnic groups, 12% from deaf, disabled, and neurodivergent members, and 10% from LGBTQ+ members. Nearly half of BAFTA's members identify as women, with the organisation striving to reach its target of 50% representation. Notably, over half of the new members who have joined since 2020 are women. BAFTA introduced a new target in 2023 to increase representation from working-class backgrounds, with 19% of current members and 21% of new members since 2020 identifying as such. The organisation has committed to continuing its annual diversity monitoring and publication. It aims to increase its target for deaf, disabled, and neurodivergent members to 18% by 2030 and has set a new goal of having 25% of new members from working-class backgrounds. BAFTA will focus on increasing female representation in the gaming sector, particularly in areas where women are underrepresented, and will also examine the representation of people of colour in senior industry leadership roles. According to BAFTA chair Sara Putt, 'The progress BAFTA has made in building a diverse membership that reflects the breadth of talent and experiences in film, games, and television is something to be proud of.' Putt emphasized that despite the progress, there are still areas where systemic challenges limit opportunities, and the organisation must continue to push for greater representation. BAFTA will utilise its membership data to identify and explore areas of underrepresentation in more depth. Through its talent development programmes and bursaries, the organisation will provide access to support and professional networks, enabling talented individuals from all backgrounds to contribute to the industry and culture with their unique stories and skills.