RedOctane Revives Guitar-Based Rhythm Games with a Sensible Approach
The mid-2000s saw the rise of Guitar Hero, a game that revolutionized the music gaming genre. However, by 2009, the series' sales began to decline, and Activision eventually shut down RedOctane. Fifteen years later, RedOctane has reemerged as a studio dedicated to creating rhythm-based games. The new incarnation of RedOctane is taking a more focused approach, with a smaller team and a conservative budget. According to studio head Simon Ebejer, the goal is to create a game that serves the community and provides a fresh take on the rhythm game genre. The studio is leveraging advancements in technology to create a game that can be updated with new content, allowing it to grow and evolve over time. RedOctane is also emphasizing community engagement, gathering feedback from fans and incorporating it into the game's development. While details about the game are scarce, it is clear that RedOctane is committed to creating a game that is both accessible and engaging, with a focus on quality peripherals and a robust music licensing process. The studio's approach is a departure from the past, where the focus was on rapid expansion and profit. Instead, RedOctane is prioritizing the community and creating a game that is designed to stand the test of time.