Keeping up with the constant flow of hires, departures, and promotions in the video‑game sector can be a daunting task. To make it easier for readers, we regularly compile these movements into concise round‑ups. If you know of any recent changes at your studio—new appointments, role shifts, or departures—please forward the individual's name, new title, and both current and former companies to newhires@gamesindustry.biz.
Nate Nanzer has departed Epic Games after a seven‑year tenure to assume the role of Executive Vice President, Head of Commercial & Marketing at Paramount Games. During his time at Epic, Nanzer held several senior positions, most recently serving as Senior Vice President of Partnerships and Monetisation.
"The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said. "I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way. I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been named Head of Media for Amazon Gaming. Prior to this, she led media, social, and analytics at Kia America and spent more than six years at Prime Video and Amazon Studios, where she oversaw digital and ad‑tech media initiatives.
"After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik explained. Lorna Antoniazzi joins Studio MDHR as an Art Producer.
She previously worked as a producer at Roarty Digital, contributing to high‑profile titles such as Fortnite Battle Royale and the Lego Fortnite crossover. Aysu Kutbay has taken on the position of Product Manager at Grand Games, after serving in the same capacity at Rollic where she helped steer several mobile hits. David Bailey is back at Games Workshop, this time as Lead Commercial Manager – Licensing. Bailey originally joined the company in 2019 as Senior Licensing Manager, left in 2021 for a director role at Sumo Digital, and now returns to help drive new licensing opportunities across the expansive Warhammer universe.
"It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," he remarked. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been appointed Account Director for U.S.
Operations at Second Stage. Before this, she simultaneously held the COO and Head of Public Relations roles at Vicariously and V Publishing, respectively. Tim Coombs steps into the role of Head of Brand Marketing for Amazon Luna.
He previously served as Director of Brand Management at Xbox until July 2026, having joined the console maker in 2020 as Senior Manager for Brand Strategy. Earlier in his career, Coombs was Product Marketing Manager for Amazon Lumberyard in 2017 and later Senior Product Marketing Manager and Team Lead for Amazon Game Tech until April 2020. Erik Mogensen exits Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming.
Prior to that, he spent 23 years at Games Workshop, most recently as Head of Business Development and Consumer Product Licensing. "It's not lost on me how special it's been to have worked on, and for, my favourite brands," Mogensen said. "First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on.
I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as a Senior Producer. Rubin previously held a senior producer role at Netflix, where he helped launch two mobile titles: Squid Game: Unleashed and Selling Sunset. He also spent five years at Riot Games, focusing on creative development within the League of Legends franchise.
Andrey Odintsov becomes Head of Marketing at Battlestate Games. His background includes a stint as User Acquisition Manager at Multicast Games and work as an independent growth and go‑to‑market consultant for various studios.
Dan Lazarides is appointed Chief Marketing Officer at Frontier Developments. Lazarides previously served as Senior Vice President of Marketing at Sega Europe and steps into the role after Jo Cooke moved to become Frontier's CEO in January.
Cooke praised the appointment: "We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP. His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities.
Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games. This strategy is paramount to our position as a genre‑leading creative management simulation studio and ensures that we continue to create incredible games." Karen Ionescu takes the Digital Sales Manager position at Kalypso Media UK. Ionescu previously managed sales at Numskull Games and has held roles at Nintendo and Rising Star Games. Managing Director Andrew Johnson commented, "We're delighted to welcome Karen to Kalypso Media UK.
She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett has been promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell appoints Anni Pyy as Contract Manager. Pyy previously spent four years in the same capacity at Metacore. Nathan Solbrandt becomes Senior Vice President of Business Development at fintech platform ZBD.
His prior experience includes senior account executive work at Motorica and a Vice President role for Americas Business Development at Xsolla. Olivia Lee is now Internal Events Producer at Riot Games, having previously served as Associate Producer for internal events and programs. Ciarah Pritchard joins Xsolla as an Account Coordinator, after working as an Account Performance Manager at Playback Rewards. Tracey Thompson returns to Bethesda as Vice President of Communications.
Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications, before leaving in 2019 for a head‑of‑product and studio integrated communications role at Electronic Arts. She says, "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world." Maddie Richter is appointed Social Media Marketing Manager at Nintendo of America, after serving as Social Media Manager for Alaska Airlines. Dana Duffield joins Yotta Games as a Narrative Designer, following a senior narrative designer role at Series Entertainment. Yogscast Games announces three new hires: Charlotte Willis as PR and Influencer Manager (formerly Creator and Community Director at Diva Agency), Robin Mawhinney as Production Coordinator (previously Junior Producer at Atelier 11), and Charlotte Pang as Publishing Coordinator (with past experience as producer, animator, and artist for Team Gramps and Queensguard, plus teaching stints at Submarine Art School and The Code Zone).
Steffen Holm and Chris Kruger become part of Roblox's Foundation AI team, focusing on the mobile‑first AI creation tool Build in New Zealand. The duo co‑founded Jars AI in 2023, securing $3.5 million in funding from Google and other investors. Holm noted, "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles." Sathvik Sudireddy joins Rockstar Games as Marketing Manager for Live Services.
He previously worked as a Product Manager on Call of Duty at Activision after an internship in business development at Rockstar. Joe Chard is named Lead Product Manager at Netflix Games. Chard's background includes a six‑year tenure as Vice President, Studio General Manager, and Head of Product at Jam City, as well as senior roles at The Walt Disney Company and Warner Bros. Entertainment.
These movements illustrate the dynamic nature of talent circulation within the gaming ecosystem, where seasoned professionals frequently shift between developers, publishers, and tech platforms, bringing fresh perspectives and expertise to new challenges.