Keeping up with the constant flow of hires, departures, and promotions in the video‑game sector can be a daunting task, which is why we gather the most noteworthy personnel shifts into periodic round‑ups. If you know of a change that belongs in this list—whether it’s a new appointment, a promotion, or a departure—please forward the individual's name, new title, new company, as well as their previous role and employer to newhires@gamesindustry.biz. Nate Nanzer has departed Epic Games after a seven‑year tenure to assume the role of Executive Vice President, Head of Commercial & Marketing at Paramount Games. During his time at Epic, Nanzer held several senior positions, most recently serving as Senior Vice President of Partnerships and Monetisation, where he oversaw strategic alliances and revenue‑generation initiatives across the company's portfolio.

"The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said. "I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He added, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way. I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been appointed Head of Media at Amazon Gaming.

Gutnik previously led media, social, and analytics for Kia America, bringing a wealth of experience from the automotive sector back to the entertainment world. She also spent more than six years at Amazon's own Prime Video and Amazon Studios, where she served as Head of Digital and AdTech Media, overseeing programmatic advertising and audience measurement across the streaming platform.

"After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik remarked. Lorna Antoniazzi joins Studio MDHR as Art Producer. Antoniazzi comes from Roarty Digital, where she contributed to high‑profile projects such as Fortnite Battle Royale and the Lego Fortnite crossover, honing her skills in art direction and production pipeline management. Aysu Kutbay has taken on the role of Product Manager at Grand Games.

Prior to this, Kutbay was a product manager at Rollic, where she helped launch and iterate on several successful mobile titles, focusing on user acquisition, retention, and monetisation strategies. David Bailey returns to Games Workshop as Lead Commercial Manager – Licensing.

Bailey originally joined Games Workshop in 2019 as Senior Licensing Manager, left in 2021 to become Director of Business Affairs at Sumo Digital, and now comes back to steer licensing initiatives across the Warhammer universe. "It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," he said. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been named Account Director, US Operations at Second Stage. Murphy previously held a dual role as COO and Head of Public Relations at Vicariously and V Publishing, where she managed client relationships and oversaw operational strategy for a portfolio of gaming and entertainment brands.

Tim Coombs steps into the position of Head of Brand Marketing for Amazon Luna. Coombs most recently served as Director of Brand Management at Xbox, a role he held from 2020 until July 2026 after joining the division as Senior Manager for Brand Strategy.

Earlier in his career, he was Product Marketing Manager for Amazon Lumberyard in 2017 and later Senior Product Marketing Manager and Team Lead for Amazon Game Tech until April 2020, giving him deep experience in cloud‑based game development tools and platform branding. Erik Mogensen has exited Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming. Prior to that, Mogensen spent 23 years at Games Workshop, culminating as Head of Business Development and Consumer Product Licensing. "It's not lost on me how special it's been to have worked on, and for, my favourite brands," he reflected.

"First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on. I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as Senior Producer. Rubin previously held a senior producer role at Netflix, where he helped ship two mobile titles—Squid Game: Unleashed and Selling Sunset.

He also spent five years at Riot Games, contributing to creative development across the League of Legends franchise. Andrey Odintsov has been appointed Head of Marketing at Battlestate Games.

Before this, Odintsov worked as User Acquisition Manager at Multicast Games and currently operates as an independent growth and go‑to‑market consultant for various gaming projects. Dan Lazarides becomes Chief Marketing Officer at Frontier Developments.

Lazarides previously served as Senior Vice President of Marketing at Sega Europe and succeeded Jo Cooke after she moved into the CEO role at Frontier in January. "We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP," said Cooke. "His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities.

Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games." Karen Ionescu has been hired as Digital Sales Manager at Kalypso Media UK. Ionescu previously managed sales at Numskull Games and has held positions at Nintendo and Rising Star Games.

Managing Director Andrew Johnson praised her: "We're delighted to welcome Karen to Kalypso Media UK. She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett was promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell appointed Anni Pyy as Contract Manager; Pyy previously spent four years in the same capacity at Metacore. Nathan Solbrandt takes on the role of SVP of Business Development at fintech platform ZBD, after serving as Senior Account Executive at Motorica and Vice President of Business Development for the Americas at Xsolla.

Olivia Lee becomes Internal Events Producer at Riot Games, building on her prior experience as Associate Producer for internal events and programs within the same studio. Ciarah Pritchard joins Xsolla as Account Coordinator, after working as Account Performance Manager at Playback Rewards. Tracey Thompson returns to Bethesda as Vice President of Communications.

Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications. She left in 2019 for Electronic Arts, where she served as Head of Product and Studio Integrated Communications. "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world," Thompson said. Maddie Richter was named Social Media Marketing Manager at Nintendo of America, transitioning from a role as Social Media Manager at Alaska Airlines.

Dana Duffield joins Yotta Games as Narrative Designer, after a stint as Senior Narrative Designer at Series Entertainment. Yogscast Games announced three new hires: Charlotte Willis as PR and Influencer Manager (formerly Creator and Community Director at Diva Agency), Robin Mawhinney as Production Coordinator (formerly Junior Producer at Atelier 11), and Charlotte Pang as Publishing Coordinator (previously Producer, Animator, and Artist for Team Gramps and Queensguard, and an instructor at Submarine Art School and The Code Zone).

Steffen Holm and Chris Kruger have been added to Roblox's Foundation AI team to support the mobile‑first AI creation tool "Build in New Zealand." The duo co‑founded Jars AI in 2023, raising $3.5 million from Google and other investors. Holm commented, "At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles." Sathvik Sudireddy joins Rockstar Games as Marketing Manager for Live Services, after serving as Product Manager on Call of Duty at Activision and completing a business‑development internship at the developer.

Joe Chard has been appointed Lead Product Manager at Netflix Games. Chard previously held senior roles including Vice President, Studio General Manager, and Head of Product at Jam City for six years, and has also worked in game‑related positions at The Walt Disney Company and Warner Bros.

Entertainment.