Konami has officially confirmed that Castlevania: Grimoire of Souls will cease operations next month, marking the end of the title’s presence on Apple Arcade. The game will be taken off the subscription platform on August 20, after which it will no longer be accessible to players, and the servers that support its online functionality will be shut down on September 3.

Once that date passes, the experience will be unavailable for anyone who wishes to play it. In a statement posted on the company’s website, Konami reflected on the game’s lifecycle.

"Since its launch on Apple Arcade in September 2021, the game has continued to be supported by many players," the notice read. "However, we have decided to terminate the service [in September]." The publisher went on to thank the community, saying, "We would like to express our gratitude to all of our players for their enthusiastic support throughout the years.

The entire development and operations team sincerely thanks you for being part of this journey." Grimoire of Souls originally debuted in September 2019 as a free‑to‑play title for iOS and Android devices, initially rolling out only in Canada. After a brief run, the mobile version was discontinued a year later.

Konami later revived the project by bringing it to Apple Arcade, expanding its availability to iOS, tvOS, iPadOS, and macOS. The re‑launch was more than a simple port; the studio stripped out the original in‑game currency and micro‑transaction model, overhauled the user interface, and upgraded the visual presentation to take advantage of Apple’s hardware capabilities. The decision to pull the game now follows a broader trend of online‑dependent titles being retired as their player bases dwindle or as strategic priorities shift.

Castlevania: Grimoire of Souls joins a short list of services slated for termination in the coming months. For example, the popular racing title Mario Kart Tour is set to close its doors in September, followed by Looney Tunes: World of Mayhem in October, and the vehicular combat game Destruction AllStars in November. While the shutdown may disappoint fans who have invested time in building their collections of classic Castlevania characters and exploring the game’s gothic environments, the move also reflects the realities of maintaining online infrastructure for niche titles. Server costs, ongoing updates, and the need for active moderation all contribute to the expense of keeping a game live, especially when the revenue model has been removed, as was the case with the Apple Arcade version of Grimoire of Souls.

For players who have not yet had the chance to experience the title, there are still opportunities to explore the Castlevania universe through other entries in the franchise, many of which are available on a variety of platforms, from consoles to PC and mobile devices. Konami’s broader catalog includes recent releases such as Castlevania: Grimoire of Souls' spiritual successors and classic remasters that continue to receive support and updates. In summary, Konami’s announcement signals the final chapter for Castlevania: Grimoire of Souls on Apple Arcade. The removal from the service on August 20 will be the last chance for new users to add the game to their subscription library, and the complete server shutdown on September 3 will render the title unplayable.

The company’s farewell message underscores its appreciation for the community that kept the game alive for nearly two years on the platform, and it serves as a reminder of the ever‑changing landscape of digital game distribution.