Keeping up with the constant flow of hires, departures, and role changes across the games sector can be a daunting task. To make it easier for readers, we regularly compile these movements into concise round‑up articles. If your organization has recent appointments or transitions that belong in this list, please forward the name of the individual, their new title and company, as well as their previous role and employer to newhires@gamesindustry.biz.
Nate Nanzer has announced his departure from Epic Games after a seven‑year tenure to assume the position of Executive Vice President, Head of Commercial & Marketing at Paramount Games. During his time at Epic, Nanzer held several senior roles, most recently serving as Senior Vice President of Partnerships and Monetisation, where he oversaw the company’s global partnership strategy and revenue‑generation initiatives. "The scale of the ambition and vision here for what's next is incredibly exciting," Nanzer said in a statement. "I've spent my career at the intersection of games, entertainment, and fandom, and the opportunity to help build what comes next at Paramount was simply too compelling to pass up." He also expressed gratitude toward his former colleagues, noting, "I'm deeply grateful to everyone at Epic and to all of the partners I've had the opportunity to work with along the way.
I'll always be proud of what we accomplished together and will be cheering the team on from the sidelines." Julia Gutnik has been appointed Head of Media at Amazon Gaming. Gutnik joins the Amazon gaming division after a stint as Head of Media, Social & Analytics at Kia America, where she led the brand’s digital outreach and data‑driven marketing programs.
Her résumé also includes more than six years at Prime Video and Amazon Studios, where she served as Head of Digital and AdTech Media, overseeing advertising technology integrations and cross‑platform media strategies. "After two years navigating the auto industry, I am returning to my entertainment roots, and to the place that shaped me into a global marketing leader," Gutnik remarked. Lorna Antoniazzi steps into the role of Art Producer at Studio MDHR. Previously, Antoniazzi worked as a producer at Roarty Digital, contributing to high‑profile collaborations such as Fortnite Battle Royale and Lego Fortnite, where she managed art pipelines and coordinated between creative and technical teams.
Aysu Kutbay has taken on the position of Product Manager at Grand Games. Before this, she served as Product Manager at Rollic, where she was responsible for overseeing mobile game portfolios, driving feature roadmaps, and optimizing monetisation strategies. David Bailey makes a comeback to Games Workshop, this time as Lead Commercial Manager – Licensing. Bailey originally joined Games Workshop in 2019 as Senior Licensing Manager, left in 2021 to become Director of Business Affairs at Sumo Digital, and now returns to the Warhammer universe.
"It's a privilege to return to the vast and evergreen Warhammer universes to help spearhead new business for licensing here," he said. "It's an incredible opportunity and it's great to be back in the fold working alongside great people." Liana Murphy has been named Account Director for US Operations at Second Stage. Murphy most recently held dual roles as COO and Head of Public Relations at Vicariously and V Publishing, where she managed operational workflows and media relations for a portfolio of indie titles. Tim Coombs steps into the role of Head of Brand Marketing for Amazon Luna.
Coombs previously worked at Xbox, where he served as Director of Brand Management until July 2026 after joining the company in 2020 as Senior Manager for Brand Strategy. His earlier experience includes a stint as Product Marketing Manager for Amazon Lumberyard in 2017 and later as Senior Product Marketing Manager and Team Lead for Amazon Game Tech until April 2020. Erik Mogensen has exited Hasbro and Wizards of the Coast after three years as Senior Director of Business Development for Digital Gaming.
Prior to that, Mogensen spent 23 years at Games Workshop, culminating in the role of Head of Business Development and Consumer Product Licensing. "It's not lost on me how special it's been to have worked on, and for, my favourite brands," he reflected.
"First Warhammer, and most recently Dungeons & Dragons, Magic: The Gathering, Transformers… the list goes on. I'm very much looking forward to my next chapter, whatever and wherever that may be." Ryan Rubin joins Blizzard Entertainment as Senior Producer. Rubin’s background includes senior production work at Netflix, where he helped launch two mobile titles—Squid Game: Unleashed and Selling Sunset.
He also spent five years at Riot Games, contributing to creative development across the League of Legends franchise. Andrey Odintsov has been appointed Head of Marketing at Battlestate Games. Before this, Odintsov worked as User Acquisition Manager at Multicast Games and currently operates as an independent growth and go‑to‑market consultant for various gaming projects.
Dan Lazarides takes the helm as Chief Marketing Officer at Frontier Developments. Lazarides previously served as Senior Vice President of Marketing at Sega Europe and succeeded Jo Cooke, who moved to the CEO role at Frontier in January.
"We are delighted to welcome Dan to Frontier, who brings with him a wealth of experience on some of the industry's largest IP," said Cooke. "His leadership in this genre will continue Frontier's upward momentum, and his appointment to the role of CMO highlights our focus on our communities.
Dan will be at the heart of our player‑first strategy, ensuring our publishing team champions player creativity and celebrates the way in which they play our games." Karen Ionescu has been appointed Digital Sales Manager at Kalypso Media UK. Ionescu previously held the Sales Manager position at Numskull Games and has earlier experience with Nintendo and Rising Star Games. Managing Director Andrew Johnson commented, "We're delighted to welcome Karen to Kalypso Media UK.
She brings a wealth of commercial experience and long‑standing relationships across both retail and digital sales channels, making her a fantastic addition to the team." Hannah Barrett has been promoted to Senior Account Executive at esports and gaming communications agency Swipe Right, after joining as an Account Executive in December 2025. Supercell names Anni Pyy as Contract Manager. Pyy spent four years in a similar capacity at Metacore before moving to Supercell.
Nathan Solbrandt steps into the role of Senior Vice President of Business Development at fintech platform ZBD. His prior experience includes Senior Account Executive at Motorica and Vice President of Business Development for the Americas at Xsolla. Olivia Lee becomes Internal Events Producer at Riot Games, having previously served as Associate Producer for internal events and programs within the company.
Ciarah Pritchard is appointed Account Coordinator at Xsolla, after previously working as Account Performance Manager at Playback Rewards. Tracey Thompson returns to Bethesda as Vice President of Communications. Thompson originally joined Bethesda in 2009 as Director of Publications, later becoming Associate VP of Communications.
She left in 2019 for Electronic Arts, where she served as Head of Product and Studio Integrated Communications. "I'm looking forward to partnering with the talented people across Bethesda and Xbox, supporting the teams behind some of the most iconic franchises in entertainment, and helping bring their creativity and vision to players around the world," Thompson said.
Maddie Richter has been named Social Media Marketing Manager at Nintendo of America, after previously managing social media for Alaska Airlines. Dana Duffield joins Yotta Games as a Narrative Designer, following a senior narrative design role at Series Entertainment. UK publisher Yogscast Games announces three new hires: Charlotte Willis, Robin Mawhinney, and Charlotte Pang. Willis becomes PR and Influencer Manager, coming from Diva Agency where she was Creator and Community Director.
Mawhinney joins as Production Coordinator after a junior producer role at Atelier 11, while Pang takes on the Publishing Coordinator role, bringing experience as a producer, animator, and artist for Team Gramps and Queensguard, as well as teaching game design, animation, and coding at Submarine Art School and The Code Zone. Steffen Holm and Chris Kruger have been added to Roblox's Foundation AI team to support the mobile‑first AI creation tool Build in New Zealand. The duo co‑founded the AI interactive platform Jars AI in 2023 and secured $3.5 million in funding from Google and other investors.
"At Jars AI we saw hundreds of thousands of creators use AI to shape weird new worlds and stories, and we're excited to keep pushing the boundaries of AI entertainment in our new roles," Holm explained. Sathvik Sudireddy joins Rockstar Games as Marketing Manager for Live Services.
Sudireddy previously worked as a Product Manager on Call of Duty at Activision and completed an internship in business development at Rockstar. Joe Chard has been appointed Lead Product Manager at Netflix Games. Chard’s background includes a six‑year stint as Vice President, Studio General Manager, and Head of Product at Jam City, as well as senior roles at The Walt Disney Company and Warner Bros. Entertainment.
These moves reflect the dynamic nature of talent flow within the gaming ecosystem, illustrating how executives and creatives continue to shape the industry's future across a wide range of studios and platforms.