Take-Two Interactive Reports Strong Q2 2025 Performance with $1.47 Billion in Net Bookings

Take-Two Interactive has announced its Q2 2025 results, boasting 'strong results' with a 2% increase in net bookings to $1.47 billion, aligning with the upper end of its guidance range. The company's flagship titles, Grand Theft Auto Online and Grand Theft Auto 5, have 'surpassed expectations,' with the latter achieving 205 million units sold worldwide. Additionally, the GTA+ subscription service saw a 35% year-over-year increase in membership after adding Bully to its game library. For the quarter ending September 30, 2024, key financial metrics include: net revenue of $1.35 billion, up 4% year-over-year; a net loss of $365.5 million, down 39% year-over-year; and total net bookings of $1.47 billion, up 2%. The company has reaffirmed its 2025 net bookings guidance of $5.55 to $5.65 billion, anticipating 'sequential increases and record levels of net bookings' in fiscal years 2026 and 2027. Recurrent consumer spending drove a 6% increase in net bookings, accounting for 81% of the total, with notable contributors including NBA 2K25, Grand Theft Auto Online, and Red Dead Redemption 2. Recent releases between July and September 2024 include Game of Thrones: Legends and NBA 2K25. Upcoming titles such as Sid Meier's Civilization 7, WWE 2K25, and Grand Theft Auto 6 are expected to drive long-term growth. According to CEO Strauss Zelnick, 'Take-Two remains exceedingly well-positioned for the long-term, with a clear vision, unparalleled talent, and a strong portfolio of owned intellectual property.' The company has also confirmed the sale of Private Division, focusing on larger projects, and corrected the release timeline for Grand Theft Auto 6 to fall 2025.