This holiday season, Save the Children is set to roll out its very first gaming‑focused and streaming‑driven fundraiser, an initiative dubbed Save Point. The event, scheduled for December 5‑6, 2026, is designed to harness the enthusiasm of gamers and online audiences to raise vital funds for children in need during the festive period.

Fiona Baxter, the senior fundraising manager at Save the Children, shared with GamesIndustry.biz that Save Point emerged from a broader ambition to deepen the organization’s connection with the gaming community. “We wanted a way to reach people who might not be able to take part in traditional charity challenges like marathons or long‑distance walks,” Baxter explained.

“Gaming offers a more inclusive platform where anyone with an internet connection can contribute, and it lets us showcase the impact that a different kind of supporter can have.” The charity has teamed up with popular content creator and live‑streamer TheKapFantastic, who previously helped raise over £5,000 for the organization earlier in the year. This partnership underscores Save the Children’s strategy of collaborating with influencers who already have engaged, passionate audiences. Baxter emphasized that the goal is not just a one‑off event but the start of a lasting relationship with gamers and streamers. “If we can introduce more people in this space to the work we do and why it matters, we’ll have built a new cohort of supporters who might choose to game for us again,” she said.

“Success for us will be measured by the number of new allies we gain, not just the dollars raised.” Because Save Point is the charity’s first foray into this type of fundraising, Baxter highlighted the learning potential inherent in the venture. “The feedback we collect will be priceless,” she noted.

“It will help us refine the format, scale up future events, and ensure each subsequent gaming fundraiser is bigger, better, and more engaging than the last.” Baxter also praised gamers and streamers as “the unsung heroes of fundraising,” pointing out that the gaming world is beginning to set a new, innovative standard for charitable support. She described the community as one built on a love of stories, imagination, and immersive experiences.

“When we channel that passion for play into real‑world impact, we demonstrate just how powerful and transformative the gaming community can be,” she asserted. Save Point forms part of the larger "The One Delivery That Matters" campaign, which launches in November 2026.

This campaign seeks to shift the holiday narrative for millions of children who, rather than receiving toys or sweets, are hoping for essential supplies—food, medicine, warm clothing, and safe shelter. Baxter stressed the stark contrast between typical consumer expectations and the urgent needs of vulnerable children. “Anything you can order with a click can be delivered to your doorstep,” she said.

“But for many children this Christmas, the deliveries they’re waiting for are life‑saving essentials, not gifts.” The event will run over two days, inviting participants to register their interest and receive guidance on setting up a fundraising livestream. By leveraging platforms such as Twitch, YouTube Gaming, and other streaming services, participants can host marathon gaming sessions, challenges, or community tournaments, each designed to encourage viewers to donate directly to Save the Children. In addition to live gameplay, the organizers plan to incorporate educational segments that highlight the realities faced by children in crisis zones. These segments will feature short documentaries, interviews with field workers, and stories from families who have benefited from the organization’s interventions.

By intertwining entertainment with information, Save Point aims to deepen viewers’ understanding of why their contributions matter. The charity also intends to offer incentives for streamers and donors alike.

For example, milestone donation targets could unlock exclusive in‑game items, special shout‑outs, or collaborative events with TheKapFantastic. Such gamified elements are expected to boost engagement and sustain momentum throughout the 48‑hour window. Looking ahead, Baxter expressed optimism that the success of Save Point will pave the way for a series of similar initiatives. “We see a future where gaming and philanthropy are tightly interwoven,” she said.

“Each year we can experiment with new formats—e‑sports tournaments, virtual reality experiences, or even charity‑focused game releases. The possibilities are endless, and the community is eager to be part of that evolution.” In summary, Save the Children’s Save Point represents a pioneering effort to blend the vibrant world of gaming with the urgent mission of delivering essential aid to children during the holiday season. By partnering with influential creators, embracing interactive livestream formats, and providing clear pathways for donation, the charity hopes to mobilize a new generation of supporters.

The event not only promises to raise crucial funds but also aims to reshape how charitable giving is perceived within the gaming ecosystem, illustrating that a shared love of play can translate into tangible, life‑changing outcomes for those who need it most.