Space Ape Ceases Operations of Rival Kingdoms After Nine Years
Space Ape has announced the discontinuation of Rival Kingdoms, expressing gratitude for the opportunity to manage the real-time strategy game, penned by Rhianna Pratchett, for nearly a decade. The company has stated that it does not intend to sell, transfer, or revive the game, nor will it allow players to access it on private servers. Although the reason behind this decision was not disclosed, the developer's statement on its website noted that all games have a natural life cycle, and Rival Kingdoms is no exception. The statement reflected on the game's history, acknowledging the dedication and passion of both the development team and the players, who have formed lasting bonds, supported charitable causes, and created a virtual world to be proud of. The game's closure was also marked by a heartfelt post from the marketing manager, Bryan Cindell, on LinkedIn, where he thanked the team and the community for bringing the game to life.