The Unchecked Piracy of Games on Amazon

The issue of piracy in the gaming industry is complex, with major retailers like Amazon facilitating the sale of pirated games. Despite the industry's efforts to combat piracy, it remains a significant problem. This article explores the ways in which Amazon profits from piracy and the challenges faced by the gaming industry in stopping it. The industry's approach to tackling piracy is often misguided, with companies targeting individual sellers rather than the platforms that enable them. The use of 'Schedule A' lawsuits, which involve suing multiple defendants at once, can lead to innocent parties being caught up in the process. The case of Bigfinz, a seller who was sued by Roblox for allegedly selling counterfeit merchandise, highlights the problems with this approach. The article also discusses the role of platforms like Amazon in facilitating piracy and the challenges of holding them accountable. The Digital Millennium Copyright Act (DMCA) provides some protection for platforms, but it is not enough to prevent piracy. The article concludes that the gaming industry's efforts to combat piracy are often ineffective and that a new approach is needed to address the problem.