League of Geeks Vows to Fight On Despite Major Layoffs
The Australian game development studio League of Geeks has announced significant layoffs, with 50% of its staff let go due to funding issues. This move has put the development of Jumplight Odyssey on indefinite hold. In an interview, studio director Trent Kusters acknowledged the responsibility of the executive team in this situation and explained the context that led to the redundancies. The studio had been in talks with major investors but faced unexpected setbacks, leading to a funding gap that ultimately resulted in the layoffs. Despite this, Kusters expressed determination to keep fighting for the team, projects, and the studio, with a glimmer of hope provided by Australia's newly adopted digital games tax offset, which may help the studio secure funding for its upcoming game, Solium Infernum.