During the first six months of 2026, CD Projekt Red posted revenues of $116.5 million (approximately 435 million PLN), reflecting a 23 percent increase compared to the same period a year earlier. The company’s net earnings also climbed sharply, reaching $66.7 million (about 249 million PLN), which represents a 37 percent rise year‑over‑year and translates into an impressive net profit margin of 57.2 percent. The firm outlined an ambitious three‑year roadmap for its flagship Witcher franchise. Central to this plan is the launch of *The Witcher 3: Wild Hunt – Remastered*, scheduled for September 29.
The updated edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Nintendo Switch 2 hardware. Existing owners of the original game will receive the remaster at no extra cost, and the package will bundle both previously released expansions, delivering a comprehensive experience in a single purchase. In addition to the console and PC releases, CD Projekt Red has entered a strategic partnership with Blizzard Entertainment. Through this collaboration, the remastered version of *The Witcher 3* and the forthcoming expansion titled *Songs of the Past* will be distributed on Blizzard’s Battle.net platform, extending the game’s reach to a broader audience of online gamers.
Sales figures for the Witcher series continue to climb. *The Witcher 3: Wild Hunt* alone has now exceeded 65 million copies sold worldwide, while the entire Witcher saga—encompassing the earlier titles and spin‑offs—has collectively moved more than 90 million units.
These milestones underscore the enduring popularity of the series and its strong brand equity in the action‑role‑playing market. Turning to the studio’s other major IP, *Cyberpunk 2077* has also achieved significant commercial success. To date, the base game has sold over 40 million copies.
Its major post‑launch content, the *Phantom Liberty* expansion, has reached 15 million units sold in under three years, demonstrating robust ongoing demand for new narrative content. Moreover, the Cyberpunk universe has been expanding beyond the core game: the city of Night City made cameo appearances in the 2024 releases of *Wuthering Waves* and *Apex Legends*, and a Cyberpunk‑themed trading card game launched on Kickstarter, quickly becoming the platform’s most‑funded project to date. The franchise’s multimedia presence is set to broaden further with the upcoming release of *Cyberpunk: Edgerunners 2*. Co‑produced again with Studio Trigger, the sequel series will debut on Netflix on October 20, 2026.
CFO Piotr Nielubowicz highlighted that licensing agreements, such as those for streaming and cross‑media adaptations, are becoming an increasingly vital component of CD Projekt Red’s revenue mix, complementing the steady sales of its core gaming titles. Financially, the company reported a modest 6 percent rise in overall revenue for the first quarter of the year, reaching $52.5 million (191 million PLN). This uptick coincided with the announcement of the third expansion for the original 2015 release of *The Witcher 3*, signaling that even older content continues to generate meaningful income streams.
In a notable corporate branding move, the parent publisher CD Projekt announced in June that it would rebrand itself as CD Projekt Red, aligning the corporate identity more closely with its most recognizable development studio. This change is expected to streamline marketing efforts and reinforce the company’s reputation as a creator of high‑quality, narrative‑driven games. Overall, CD Projekt Red’s financial results and product roadmap illustrate a company that is not only capitalizing on the lasting appeal of its flagship franchises but also actively diversifying its revenue sources through remasters, expansions, strategic partnerships, and cross‑media ventures.
The combination of strong sales performance, high profit margins, and a clear expansion strategy positions the studio well for continued growth throughout the remainder of 2026 and beyond.