Fellow Traveller's Founder Discusses the Challenges of Sustaining an Indie Publisher

The games industry event LudoNarraCon is set to return in 2024, with applications to exhibit or speak now open. According to Fellow Traveller founder Chris Wright, the event has become a staple in the industry, with a significant increase in traffic and support from Steam. Wright attributes the event's success to its curatorial approach, featuring a small number of developers and providing a spotlight for narrative-focused games. For the 2024 edition, the team aims to create a richer experience for attendees. Meanwhile, Fellow Traveller has had a quiet year in terms of new game releases, but has signed nine games for the next couple of years. Wright reflects on the label's evolution, from its origins as a publisher for Australian games to its current focus on narrative-driven titles. He emphasizes the importance of bringing new voices into the industry and supporting innovative developers. With the rise of new indie publishers, Wright welcomes the increased funding for developers but notes that sustaining a publisher is a significant challenge. He also discusses the impact of access to money on the industry and the importance of government support in Australia.