Developers of Modern Warfare 3 Allege Rushed Development and Crunch Time
According to a recent report, Call of Duty: Modern Warfare 3 was developed within a condensed 16-month timeframe, with instances of crunch and communication breakdowns between Sledgehammer Games and Infinity Ward. The development period is said to be significantly shorter than the typical three-year cycle for Call of Duty games, making it the shortest development time for a series title in several years. Developers allegedly worked extended hours, including nights and weekends, to meet the game's launch deadline. Some team members expressed feelings of betrayal, as they were initially assured that they would not face another shortened development cycle after their previous project, Call of Duty: Vanguard. The game was initially conceived as an expansion to Modern Warfare 2 but was later reworked as a direct sequel with a broader scope. The development process was reportedly hindered by slow content approval from Infinity Ward executives, resulting in significant and sometimes unwanted changes. These issues have been cited as contributing factors to the game's rushed development. The report coincides with the release of critic reviews for Modern Warfare 3's single-player campaign, which have garnered some of the lowest scores in the series' history, with criticisms of the game being 'rushed to market' and 'hastily assembled.' In response to these claims, Sledgehammer Games' studio head, Aaron Halon, stated that the team has been focused on creating a groundbreaking Call of Duty game from the start, with a vision that has been years in the making.