During the first six months of 2026, CD Projekt Red posted revenues of $116.5 million (approximately 435 million PLN), representing a 23 percent rise compared with the same period a year earlier. The company’s bottom line also improved markedly, with net profit climbing 37 percent to $66.7 million (about 249 million PLN).
This surge translated into an impressive net profit margin of 57.2 percent, underscoring the firm’s strong financial health. In line with its long‑term vision for the Witcher universe, CD Projekt Red unveiled a three‑year rollout plan for new Witcher titles and updates.
Central to this schedule is the launch of **The Witcher 3: Wild Hunt – Remastered**, slated for September 29. The upgraded edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Nintendo Switch 2.
Existing owners of the original game will receive the remaster at no extra charge, and the package will bundle both previously released expansions, offering a complete experience in a single purchase. A strategic partnership with Blizzard Entertainment will further broaden the game’s reach.
Through this collaboration, the Remastered version and the forthcoming **Songs of the Past** expansion will be distributed on Blizzard’s Battle.net platform, giving fans an additional avenue to access the title and its new content. Sales figures continue to validate the franchise’s enduring popularity. **The Witcher 3: Wild Hunt** has now sold more than 65 million copies worldwide, pushing the cumulative sales of the entire Witcher series beyond the 90 million‑copy milestone.
Meanwhile, **Cyberpunk 2077** has surpassed the 40 million‑unit threshold. Its major expansion, **Phantom Liberty**, has already moved 15 million copies in under three years, demonstrating the lasting appetite for post‑launch content. The Cyberpunk brand has also expanded into other media and formats throughout the year.
Elements of Night City appeared as cross‑overs in the popular games **Wuthering Waves** and **Apex Legends**, exposing the universe to new audiences. Additionally, a Cyberpunk‑themed trading‑card game launched on Kickstarter and quickly became the platform’s most‑funded project ever, highlighting the franchise’s strong community support and the viability of ancillary merchandise. On the television front, **Cyberpunk: Edgerunners 2**, a sequel co‑produced with Studio Trigger, is scheduled to debut on Netflix on October 20. The continuation of the animated series reflects the company’s commitment to diversifying its storytelling channels and capitalising on the success of the first season.
Chief Financial Officer Piotr Nielubowicz emphasized that licensing revenues are playing an increasingly pivotal role in the company’s financial mix. He noted that the steady stream of income from licensing agreements—whether for game ports, merchandise, or media adaptations—complements the robust sales performance of the core titles, creating a balanced and resilient revenue model.
Earlier in the year, CD Projekt Red reported a modest 6 percent uplift in total revenue for the first quarter, reaching $52.5 million (191 million PLN). This growth was driven by continued demand for existing products and the early buzz surrounding upcoming releases.
In June, the parent company CD Projekt announced a rebranding of its publishing arm, officially changing the name to CD Projekt Red to align the corporate identity with its flagship development studio. Looking ahead, the three‑year Witcher roadmap includes a series of expansions that will deepen the narrative and gameplay experience for fans. The first of these, announced in May, is the third expansion for the original 2015 Witcher 3, promising fresh storylines, new characters, and expanded world‑building. By delivering regular, high‑quality content updates, CD Projekt Red aims to keep the player base engaged while attracting newcomers to the franchise.
Overall, the company’s financial results, combined with its aggressive product pipeline and strategic partnerships, position CD Projekt Red as a leading force in the interactive entertainment industry. The blend of strong profitability, expanding intellectual‑property ecosystem, and diversified revenue streams suggests a sustainable growth trajectory well into the next decade.