Unity's Self-Combustion Engine: This Week in Business

This week, Unity introduced its new Runtime Fee, which has sparked controversy among game developers. The fee, ranging from $0.01 to $0.20 per install, will be charged to developers whose games are installed on new devices after January 1, 2024. While the fee may seem insignificant, it has raised concerns about the company's communication and trust with its users. Unity's history of losses, totaling $2.6 billion over 19 years, has led to questions about the company's strategy and its impact on the industry. With many developers expressing dissatisfaction and considering alternative engines, the future of Unity and its relationship with the game development community remains uncertain.