During the first six months of 2026, CD Projekt Red posted revenues of $116.5 million (approximately 435 million złoty), marking a 23 percent rise compared with the same period a year earlier. The company’s bottom line also improved dramatically, with net profit climbing 37 percent to $66.7 million (about 249 million złoty), and its overall profit margin reaching an impressive 57.2 percent. In a strategic move aimed at keeping the flagship series fresh and accessible, CD Projekt Red unveiled a three‑year rollout plan for The Witcher franchise. The centerpiece of this plan is the launch of The Witcher 3: Wild Hunt – Remastered, scheduled for September 29.

The updated edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Switch 2 hardware. Existing owners of the original game will receive the remaster at no extra charge, and the package will incorporate both of the previously released expansions, delivering a complete experience in a single download. Further expanding the game’s reach, CD Projekt Red announced a partnership with Blizzard Entertainment. Through this collaboration, the remastered version of The Witcher 3 and the forthcoming expansion titled Songs of the Past will be distributed via Blizzard’s Battle.net platform, giving the title exposure to a broader audience of PC gamers who frequent that ecosystem.

The commercial performance of The Witcher 3 continues to be a cornerstone of the company’s success. To date, the game has sold more than 65 million copies worldwide, and the entire Witcher series now exceeds the 90 million‑copy milestone. These figures underscore the lasting appeal of the franchise’s storytelling, open‑world design, and deep RPG mechanics. Meanwhile, CD Projekt Red’s other flagship property, Cyberpunk 2077, has also achieved noteworthy sales milestones.

The base game has crossed the 40 million‑copy threshold, and its major expansion, Phantom Liberty, has moved 15 million units in under three years since its release. The Cyberpunk brand has been further amplified this year through cross‑promotional appearances in titles such as Wuthering Waves and Apex Legends, as well as the launch of a Cyberpunk‑themed trading‑card game that became the most‑funded Kickstarter project in the platform’s history. On the multimedia front, the studio is preparing the sequel to the popular anime‑style series Cyberpunk: Edgerunners. Co‑produced once again with Studio Trigger, Cyberpunk: Edgerunners 2 is slated to debut on Netflix on October 20, expanding the narrative universe and offering fans new storylines set in Night City.

Chief Financial Officer Piotr Nielubowicz highlighted the growing importance of licensing revenue for CD Projekt Red’s financial health. He noted that, alongside the steady stream of sales from both The Witcher and Cyberpunk franchises, licensing deals—ranging from streaming series to merchandise and cross‑game collaborations—are becoming an increasingly vital component of the company’s earnings.

In the earlier part of the year, CD Projekt Red announced the third expansion for The Witcher 3, originally released in 2015. The news coincided with a modest 6 percent uptick in overall revenue for the first quarter, which amounted to $52.5 million (191 million złoty).

This incremental growth reflected the continued enthusiasm of the player base for new content and the effectiveness of the company’s post‑launch support strategy. A notable corporate development occurred in June when the parent publishing house CD Projekt officially rebranded itself as CD Projekt Red, aligning the corporate identity more closely with its most recognizable development studio.

The name change signals a unified brand direction and reinforces the studio’s reputation as a premier creator of narrative‑driven, open‑world experiences. Looking ahead, CD Projekt Red’s roadmap suggests a continued focus on expanding its flagship titles through remasters, expansions, and cross‑media ventures. The upcoming Remastered edition of The Witcher 3 is expected to drive additional sales, especially on new hardware platforms like the Switch 2, while the partnership with Blizzard opens doors to a larger PC audience. Simultaneously, the Cyberpunk franchise’s diversification into television, merchandise, and tabletop gaming demonstrates a strategic push to monetize the IP beyond traditional game sales.

Overall, the first half of 2026 has been a period of robust financial performance and strategic growth for CD Projekt Red. By leveraging the enduring popularity of its core franchises, exploring new distribution channels, and expanding its brand into various entertainment mediums, the company has positioned itself for sustained profitability and influence in the interactive entertainment industry.