The Games Industry's Never-Ending Parade of Clown Feet

The games industry has once again proven itself to be a realm of unending surprises, with major companies making questionable decisions that raise concerns about their commitment to quality and fairness. Unity's recent AI push, which included the introduction of its in-house Sentis and Muse platforms, as well as an AI Marketplace in the Unity Asset Store, was marred by controversy when it was discovered that one of its partners, Atlas, had stolen assets from other creators. This incident has sparked debate about the need for stricter vetting processes and greater transparency in the industry. Meanwhile, Valve has announced that it will be prohibiting games with AI-generated assets from being sold on Steam, citing concerns about the legal ownership of such assets. This decision has significant implications for developers who have been using AI-generated assets in their games. In other news, the Yakuza games have been added to the GOG PC gaming storefront, but with truncated credits that leave out key developers, sparking outrage and accusations of pettiness. The incident highlights the importance of giving credit where credit is due and respecting the contributions of all developers who work on a game. As the industry continues to evolve, it is clear that there are still many challenges to be addressed, from the need for greater transparency and accountability to the importance of treating developers with respect and fairness.