During the first six months of 2026, CD Projekt Red posted revenues of $116.5 million (equivalent to 435 million PLN), representing a 23 percent rise compared with the same period a year earlier. The company’s net earnings also climbed sharply, reaching $66.7 million (about 249 million PLN), a 37 percent increase year‑over‑year, and delivering a net profit margin of 57.2 percent. Looking ahead, CD Projekt Red outlined an ambitious three‑year roadmap for The Witcher franchise.

A major highlight is the upcoming launch of The Witcher 3: Wild Hunt – Remastered, scheduled for September 29. The enhanced edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the new Nintendo Switch 2 hardware. Existing owners of the original game will receive the remaster at no extra cost, and the package will bundle both of the original expansions, delivering a comprehensive experience in a single purchase. In addition to the console and PC releases, CD Projekt Red has entered a strategic partnership with Blizzard Entertainment.

Through this collaboration, the Remastered version of The Witcher 3, together with the forthcoming expansion titled Songs of the Past, will be distributed via Blizzard’s Battle.net platform, broadening the game’s reach to a wider audience of online gamers. The Witcher 3: Wild Hunt continues to be a commercial juggernaut, having sold more than 65 million copies worldwide. When the sales of all titles in the series are combined, the total surpasses the 90 million‑unit milestone, underscoring the franchise’s enduring popularity and the strong brand equity that CD Projekt Red has cultivated over the years.

Turning to the studio’s other flagship property, Cyberpunk 2077, the title has now crossed the 40 million‑copy sales threshold. Its first major expansion, Phantom Liberty, has performed impressively as well, moving 15 million units in under three years since its release.

The Cyberpunk universe has also been integrated into other popular games this year, with references appearing in Wuthering Waves and Apex Legends, further cementing its cultural footprint. Moreover, a Cyberpunk‑themed trading card game launched on Kickstarter and quickly became the platform’s most‑funded project ever, reflecting the franchise’s strong fan engagement and the viability of cross‑media extensions.

On the television front, the animated series Cyberpunk: Edgerunners 2, co‑produced with Studio Trigger, is slated to debut on Netflix on October 20. The continuation of the series is expected to draw both existing fans and new viewers into the Cyberpunk world, providing another revenue stream through licensing agreements.

Chief Financial Officer Piotr Nielubowicz emphasized that licensing revenue is increasingly pivotal to the company’s financial health. He noted that the steady flow of income from licensing deals, alongside robust sales of both The Witcher and Cyberpunk titles, is becoming a core component of CD Projekt Red’s overall profitability strategy. In May, CD Projekt Red announced the third expansion for the 2015‑era Witcher 3, and the company reported a modest 6 percent rise in total revenue for the first quarter, reaching $52.5 million (191 million PLN).

This incremental growth signaled continued consumer interest in the franchise’s expanding content library. A notable corporate development occurred in June when the parent publisher, CD Projekt, officially rebranded itself as CD Projekt Red. The name change aligns the publishing entity with its flagship development studio, reinforcing a unified brand identity across all of the company’s gaming and media ventures. Overall, the first half of 2026 has been a period of strong financial performance and strategic expansion for CD Projekt Red.

The company’s focus on high‑quality remasters, new expansions, cross‑platform partnerships, and diversified licensing deals positions it well for sustained growth in the competitive video‑game market. The upcoming releases—particularly The Witcher 3: Wild Hunt – Remastered and Cyberpunk: Edgerunners 2—are expected to drive further engagement, while the continued success of existing titles reinforces the studio’s reputation as a leading creator of immersive, story‑driven gaming experiences.