Veteran Game Developers Establish New Studio Time To Kill Games

A group of seasoned game developers, formerly of EA DICE, have joined forces to create Time To Kill Games, a cutting-edge AAA studio based in Stockholm, Sweden. The studio is led by Lars Gustavsson, who previously served as the creative director of the Battlefield series at EA DICE. Alongside Gustavsson, the team includes notable industry professionals such as Daniel Berlin, Vidar Nygren, and Peter Hoyles. The studio is currently working on a new shooter game utilizing the Unreal Engine, with plans to expand its team to between 80 and 120 employees. The founders emphasize their commitment to fostering a culture of transparency, collaboration, and creativity, drawing inspiration from their experiences and the Swedish approach to innovation. With a focus on building a strong foundation and taking the time to develop their first project, Time To Kill Games aims to make a significant impact in the gaming industry.