US Gaming Revenue Sees 5% Decline to $4.6 Billion in March, Reports Circana

In March, the US gaming market generated $4.6 billion in revenue, marking a 5% year-over-year decrease, as indicated by the latest data from Circana. The majority of the revenue, approximately 83%, stemmed from software sales, which totaled $3.83 billion for the month. However, this segment experienced a 7% decline compared to the previous year. On the other hand, consumer spending on gaming hardware saw a 10% year-over-year increase, reaching $566 million. The PlayStation 5 emerged as the top-selling console in terms of both units and revenue, with its sales surpassing those of the PS4 at a comparable point in its lifecycle. The Xbox Series X|S ranked second in terms of dollar sales, while the Nintendo Switch secured the second spot for hardware unit sales. Accessory sales grew by 1% year-over-year, totaling $239 million, with the PlayStation 5 DualSense Edge Wireless Controller being the best-selling gamepad for the month. The top-selling games for the period included Capcom's Resident Evil 4 Remake, which debuted at number one, followed by Warner Bros' Hogwarts Legacy, and Sony's MLB: The Show 23, which premiered as the third best-selling title.