Raccoon Logic's Approach to Game Development: Embracing Independence and Focusing on Comedy
The team at Raccoon Logic has been working on a new game in the Savage Planet universe, after successfully acquiring the IP from Google. The process was complex and time-consuming, involving numerous discussions with accountants and lawyers. However, the team is now focused on creating a unique and humorous gaming experience, utilizing tools like Unreal Engine 5 and exploring the potential of user-generated content. With a team of 30 employees, Raccoon Logic is committed to creating a high-quality game that builds upon the success of the first Savage Planet game. The company is also dedicated to diversity and inclusion, with over 45% of new hires coming from diverse groups. In terms of business models, the team is cautious about the rise of subscription platforms, which may push games towards certain models and away from others. Instead, they are focusing on creating a strong, story-driven game that can be enjoyed by players in a shorter amount of time. The team is confident in the middle market for game development, where they can focus on crafting exciting games without the pressure of needing to appeal to a massive audience. By prioritizing the craft of game development and focusing on what works, Raccoon Logic aims to create a game that is both funny and engaging, and that will leave a lasting impression on players.