During the first six months of 2026, CD Projekt Red posted revenue of $116.5 million (approximately 435 million PLN), representing a 23 percent rise compared with the same period a year earlier. The company’s bottom line also improved markedly, with net profit climbing 37 percent to $66.7 million (about 249 million PLN).
This strong performance translated into an impressive net profit margin of 57.2 percent for the half‑year. Looking ahead, CD Projekt Red outlined an ambitious three‑year roadmap for The Witcher franchise.
Central to this plan is the launch of The Witcher 3: Wild Hunt – Remastered, scheduled for release on 29 September. The updated edition will be available on PC, PlayStation 5, Xbox Series X|S, and, for the first time, will run natively on the upcoming Switch 2 hardware. Existing owners of the original game will receive the remaster at no extra cost, and the package will include both of the previously released expansion packs, giving players a complete experience in a single, polished build.
In addition to the console and PC releases, CD Projekt Red announced a strategic partnership with Blizzard Entertainment. Through this collaboration, the Remastered version and the forthcoming expansion titled Songs of the Past will be distributed on Blizzard’s Battle.net platform, extending the game’s reach to a broader audience of online gamers. The Witcher 3: Wild Hunt continues to be a commercial juggernaut, having sold more than 65 million copies worldwide.
When the sales of all titles within the Witcher universe are combined, the franchise now exceeds the 90‑million‑copy milestone, underscoring its lasting appeal and the effectiveness of CD Projekt’s ongoing support and marketing efforts. Meanwhile, the studio’s other flagship property, Cyberpunk 2077, has also demonstrated robust sales figures.
To date, the base game has moved over 40 million copies. Its major expansion, Phantom Liberty, has added another 15 million units sold in less than three years since launch, reflecting strong post‑release engagement. The Cyberpunk brand has further permeated popular culture this year, appearing as in‑game content within titles such as Wuthering Waves and Apex Legends.
Moreover, a Cyberpunk‑themed trading card game launched on Kickstarter and quickly became the platform’s most‑funded project ever, highlighting the franchise’s cross‑media resonance. Expanding the Cyberpunk narrative beyond games, CD Projekt Red is co‑producing a second season of the animated series Cyberpunk: Edgerunners with Studio Trigger.
The new season, titled Cyberpunk: Edgerunners 2, is slated to debut on Netflix on 20 October, promising to deepen the storyline and attract both fans of the series and newcomers alike. CFO Piotr Nielubowicz emphasized that licensing revenues are becoming an increasingly vital component of the company’s financial mix, complementing the steady sales streams from its core gaming franchises. Financially, the company reported a modest 6 percent rise in overall revenue for the first quarter, reaching $52.5 million (191 million PLN). This uptick was recorded shortly after CD Projekt announced the third expansion for the 2015 release of The Witcher 3, indicating that continued content updates are positively influencing consumer spending.
In a branding move earlier in June, the parent company CD Projekt announced it would operate under the name CD Projekt Red, aligning the corporate identity more closely with its most recognizable development studio. Overall, CD Projekt Red’s 2026 first‑half results illustrate a balanced growth strategy that leverages both new releases—such as the Witcher 3 Remastered and upcoming expansion packs—and the expanding ecosystem of licensing deals, multimedia collaborations, and community‑driven projects. By maintaining strong profit margins while diversifying revenue sources, the company appears well‑positioned to sustain its momentum throughout the remainder of the year and beyond.