Activision Blizzard Declines to Recognize Proletariat Union
Activision Blizzard has opted not to voluntarily recognize a union formed by employees at its Proletariat Games studio, as stated in a recent blog post signed by the Proletariat Leadership Team. Instead, the company has initiated the process for a formal vote to be conducted by the National Labor Relations Board, arguing that many employees prefer an anonymous voting process. The company claims this approach is the fairest option, allowing employees to gather all relevant information and consider different perspectives. According to the company, 'this is an important decision, and everyone deserves time to process it and understand its potential impacts.' The Proletariat leadership maintains that it has always been pro-worker. However, the Communication Workers of America union, which is working with Proletariat employees to establish the union, disagrees with this stance. In a response statement, the union argues that the company's refusal to engage in discussions about neutrality and its insistence on an NLRB election, despite a supermajority of employees having signed union cards, is not pro-worker. The union claims that the company's actions are reminiscent of union-busting tactics employed by Activision and other companies. Proletariat employees first announced their intention to organize last month. This development follows the formation of unions by QA teams at Activision Blizzard's Raven Software and Blizzard Albany studios last year, where the publisher also required a formal voting process. In a separate development, Microsoft, which is set to acquire Activision Blizzard, has voluntarily recognized a QA union across its Zenimax studios as part of a labor neutrality agreement with the CWA.