During the first six months of 2026, CD Projekt Red posted impressive financial results, generating revenue of $116.5 million (approximately 435 million PLN), which represents a 23 percent increase compared to the same period a year earlier. This robust top‑line growth was accompanied by a sharp rise in net earnings, which climbed 37 percent to $66.7 million (about 249 million PLN). The company’s net profit margin therefore reached an outstanding 57.2 percent, underscoring the efficiency of its operations and the strong demand for its flagship titles.

A central element of CD Projekt Red’s strategy for the coming years is a carefully staged rollout of new content for its flagship series, The Witcher. The studio unveiled a three‑year release roadmap that begins with The Witcher 3: Wild Hunt – Remastered, scheduled to launch on September 29, 2026. The remastered edition will be available on a broad set of platforms, including PC, PlayStation 5, Xbox Series X|S, and, for the first time, the Nintendo Switch 2 in a native format. Existing owners of the original Witcher 3 will receive the upgraded version at no extra cost, and the package will bundle the two major expansions—Hearts of Stone and Blood and Wine—so that players can enjoy the complete experience without having to purchase additional add‑ons.

In addition to the console and PC releases, CD Projekt Red announced a strategic partnership with Blizzard Entertainment. Through this collaboration, the Remastered edition and the forthcoming expansion titled Songs of the Past will be distributed via Blizzard’s Battle.net service, extending the game’s reach to the massive Blizzard user base and providing a seamless, cross‑platform experience for fans of both companies. The commercial performance of The Witcher franchise continues to be a major driver of the company’s success.

To date, The Witcher 3: Wild Hunt has sold more than 65 million copies worldwide, and the entire Witcher series—encompassing the earlier titles The Witcher and The Witcher 2—as well as related media, has now exceeded 90 million units sold. These figures reflect not only the enduring popularity of the narrative‑driven open‑world RPG but also the effectiveness of CD Projekt Red’s post‑launch support, which has kept the community engaged through regular updates, free patches, and a steady stream of downloadable content.

The other cornerstone of CD Projekt Red’s portfolio, Cyberpunk 2077, also continues to deliver solid sales. The game has crossed the 40 million‑copy threshold, a milestone that underscores its resilience after a turbulent launch period.

The first major expansion, Phantom Liberty, has sold 15 million copies in less than three years, demonstrating that the studio’s commitment to expanding the game’s universe is resonating with players. Moreover, the Cyberpunk brand has been integrated into other gaming experiences this year, appearing as cross‑over content in titles such as Wuthering Waves and Apex Legends, thereby increasing visibility and attracting new audiences. Beyond video games, the Cyberpunk intellectual property has branched out into other media formats. A Cyberpunk‑themed trading card game launched on Kickstarter and quickly became the platform’s most‑funded project ever, highlighting the franchise’s strong community support and the appetite for collectible experiences tied to the dystopian world of Night City.

Additionally, the animated series Cyberpunk: Edgerunners returned for a second season, co‑produced with Studio Trigger, and is slated to debut on Netflix on October 20, 2026. This continuation of the animated narrative further cements the brand’s multi‑platform presence.

Chief Financial Officer Piotr Nielubowicz emphasized that licensing revenue is playing an increasingly pivotal role in CD Projekt Red’s financial outlook. The company is actively monetizing its IP through collaborations, merchandise, and media adaptations, which complement the steady stream of income from game sales. This diversified approach helps to smooth revenue fluctuations and provides a stable foundation for future growth. Earlier in the year, CD Projekt Red reported a modest 6 percent increase in total revenue for the first quarter, reaching $52.5 million (191 million PLN).

This uptick was driven largely by continued demand for existing titles and the early buzz surrounding the upcoming Witcher 3 expansions. In May, the studio announced the third expansion for The Witcher 3, further extending the life cycle of the game and promising new storylines, characters, and gameplay mechanics for fans to explore. In June, the parent company CD Projekt announced a rebranding of its publishing arm, changing the name from CD Projekt to CD Projekt Red. This move aligns the corporate identity more closely with its most recognizable development studio and reinforces the brand’s association with high‑quality, narrative‑driven games.

Looking ahead, CD Projekt Red’s roadmap suggests a sustained focus on both expanding its existing franchises and exploring new opportunities. The upcoming Songs of the Past expansion for The Witcher 3 is expected to introduce fresh quests, new regions, and additional lore that will deepen the player’s immersion in the Continent.

Meanwhile, the continued success of Cyberpunk 2077 and its expansions, combined with the growing influence of the Cyberpunk brand in other entertainment sectors, positions the company to leverage cross‑media synergies. In summary, the first half of 2026 has been a period of strong financial performance and strategic advancement for CD Projekt Red. With a 37 percent profit surge, a robust pipeline of remastered releases and expansions, and an expanding ecosystem of licensed products and media, the studio is well‑positioned to maintain its leadership in the action‑RPG market and to continue delivering compelling experiences to its global fan base.