Glen Schofield Clarifies Comments on Crunch Time at Striking Distance Studios
Glen Schofield, the CEO of Striking Distance Studios and director of the upcoming game The Callisto Protocol, has retracted his previous statements on Twitter that seemed to condone excessive overtime. In a deleted tweet, Schofield discussed the team's hard work and his own limited promotion of the game. He later posted a follow-up tweet to address the backlash. As the founder of Sledgehammer Games and a key figure in the creation of the original Dead Space, Schofield is no stranger to the gaming industry. His current project, The Callisto Protocol, is slated for release on December 2 and is a spiritual successor to Dead Space. The topic of crunch time has been a contentious issue in the gaming industry, with some executives using 'passion' as a justification for prolonged working hours. This issue has been highlighted in recent discussions with industry leaders, including Xbox's Matt Booty and ZeniMax's Rich Lambert, who have acknowledged the need for better management of expectations to mitigate crunch culture. The controversy surrounding Red Dead Redemption 2 has also led to significant changes in Rockstar's studio operations, demonstrating the industry's growing awareness of the importance of maintaining a healthy work-life balance.