Meta has announced two brand‑new, artificial‑intelligence‑powered platforms that enable anyone to craft both 2‑dimensional and 3‑dimensional games simply by typing prompts, and they work on smartphones as well as web browsers. The reveal took place at the company’s Meta Connect event, where the two services—named Horizon Create and Horizon Studio—were described as being built on the "agentic creation" capabilities of the Meta Horizon Engine. Horizon Create is optimised for mobile devices, letting creators design on‑the‑go using a phone or tablet, while Horizon Studio is a browser‑based counterpart that runs in any modern web environment.

Although the front‑ends differ, both tools share a single backend infrastructure. This common foundation means that assets, game logic, and even the entire iteration history can be moved seamlessly between the mobile and web versions, allowing developers to start a project on a phone and later continue it on a desktop browser without losing any work. "Traditional game development is a lengthy, expensive endeavour that typically requires specialised hardware, large teams, and months of iteration," Meta explained in its keynote.

"Horizon Create and Horizon Studio break down those barriers. They let you transform an idea into a playable 2D or 3D experience with far less time, cost, and technical expertise, and they automatically handle distribution across Meta’s social platforms when you choose to publish." The workflow is straightforward: a user types a natural‑language description of the game they envision—such as "a side‑scrolling platformer where a robot rescues cats in a neon‑lit city"—and the Meta Horizon Engine interprets the prompt, generates the necessary 3D models, textures, physics behaviours, and basic gameplay scripts, and assembles them into a functional prototype.

Once the prototype is ready, creators can tweak parameters, add custom assets, or refine the narrative, then push the final product directly to Facebook, Instagram, or other Meta‑owned services with a single click. According to MobileGamer.biz, a select group of developers has already begun testing the new applications under the support of the Meta Horizon Creator Fund, which provides financial backing to early adopters.

The rollout will be staged, with an initial closed‑beta followed by broader access, and Meta has promised to release more information about in‑game monetisation options in the near future. Meta’s move follows a similar trend in the industry: earlier this year Roblox unveiled an AI‑assisted feature inside Roblox Studio that can translate textual prompts into comprehensive game design documents, which the system then uses to generate playable content.

By offering comparable capabilities, Meta is positioning its Horizon suite as a direct competitor in the emerging space of AI‑augmented game creation. In addition to the game‑making tools, Meta also showcased its upcoming VR Glasses, a lightweight headset that promises to be five times lighter than the current Meta Quest 3.

The glasses forego traditional head straps and bulky components, instead employing a sleek frame that houses a 5K infinite‑display built from micro‑OLED panels. This design aims to deliver high‑resolution visuals while maintaining comfort for extended sessions.

A key selling point of the VR Glasses is native Unity support from day one. The headset is compatible with Unity 6.6 via the OpenXR standard, meaning developers can port existing Quest projects to the new device with minimal effort.

Unity’s XR Interaction Toolkit (XRI), XR Hands, and XRI Simulator are all ready to be used for designing, building, and testing immersive experiences on the glasses. Several studios—Animal Repair Shop, Schell Games, Amata K.K., Nerd Ninjas, Within, Soul Assembly, Marvelous Inc., and Grounding Inc.—have already begun prototyping titles specifically for the upcoming hardware. Meta has slated the VR Glasses for a spring 2027 launch, pricing them at $1,299.99. The combination of AI‑driven game creation tools and a next‑generation, Unity‑ready headset signals Meta’s broader strategy to democratise content creation across its ecosystem, making it easier for hobbyists and professional studios alike to build, publish, and monetize interactive experiences without the traditional overhead of large development pipelines.