Maya Rogers, CEO of Tetris Company, Advocates for Increased Female Representation in the Gaming Industry

Maya Rogers, president and CEO of The Tetris Company, reflects on her journey in the gaming industry, from her childhood experiences with Tetris to her current role as a leading figure in the business. She stresses the importance of having more women in the industry, particularly in game design, and encourages young women to pursue their passions and not be deterred by perceived lack of qualifications. Rogers also discusses her efforts to increase the number of women working at The Tetris Company and highlights the benefits of diversity and inclusion in the workplace. Additionally, she touches on the therapeutic properties of Tetris, citing research on its positive effects on mental health, and expresses her enthusiasm for the game's potential to help people with PTSD and ADHD. The conversation also covers the company's efforts to protect its brand and intellectual property, as well as its exploration of new opportunities for the Tetris brand beyond video games, including film and environmental initiatives.