The Resurgence of Warhammer 40,000: Darktide After a Rocky First Year

Following the significant decrease in player numbers after its launch, Warhammer 40,000: Darktide has seen a resurgence in popularity with the release of new modes, missions, and character progression. According to design director Victor Magnuson, the initial reception of the game was positive, but players soon began to criticize the surrounding systems, such as progression and loot. The team at Fatshark took this feedback into account and made significant changes to the game, including the introduction of a new talent system and a more flexible class system. The game's first paid class, the Arbites, has also been released, featuring a unique cyber dog companion that can be controlled by players. The studio's approach to supporting the game has been to release major updates for free, while charging for additional content that does not split the player base. With a renewed focus on community engagement and a commitment to ongoing support, Warhammer 40,000: Darktide has reached its highest number of concurrent users on Steam since launch, and the studio plans to continue working on the game for the foreseeable future.