Valve's Unconventional Game Launch: A Bold Experiment in Soft-Launching
Valve is secretly developing a new hero shooter, with over 20,000 invites sent out on Steam, and no non-disclosure agreements in place. The game, called Deadlock, has been played by tens of thousands, and its existence was recently revealed by The Verge. The lack of a formal announcement and the absence of NDAs have sparked a mix of reactions, ranging from outrage to praise. However, amidst the controversy, an important aspect is being overlooked: Valve's experiment with a soft launch. By gradually increasing player numbers and avoiding a traditional launch, Valve is taking a unique approach to game development. Deadlock itself is an experiment in combining features from different game genres, aiming to create a fresh and exciting experience. The soft launch strategy allows Valve to test and refine the game while building a community, reducing the risk of a disastrous launch. This approach could be a game-changer for the industry, as it focuses on gradual growth and improvement rather than a single, high-pressure launch event. If successful, it could pave the way for more innovative and effective game launches in the future.