Unveiling the Vision Behind My Games' Knights Peak Publishing Label
My Games recently unveiled Knights Peak Interactive, a new publishing arm dedicated to premium PC and console titles. Led by industry veterans Eugenio Vitale, Mario Gerhold, and Jan-Eric Lauble, the label has already secured five projects and plans to release three titles this year. In an exclusive interview, Vitale discussed the rationale behind launching Knights Peak, which he sees as a strategic move to expand My Games' business by catering to the premium gaming market. According to Vitale, the establishment of Knights Peak was a response to the industry's shift towards buy-to-play models, allowing My Games to explore new opportunities. With a team of experienced publishing experts, Knights Peak aims to provide a unique offering to developers and platform holders, as well as a distinct message to players and media. The company's approach is built around flexibility, with a focus on exploring various publishing and co-publishing models across different formats and territories. By doing so, Knights Peak seeks to give a voice to both established and emerging studios, helping them reach new heights in global markets and brand development. The publisher's launch catalogue features a diverse range of titles, including Offworld Industries' Starship Troopers, VEA Games' Nikoderiko: The Magical World, and Owlcat Games' Pathfinder: Kingmaker. When evaluating potential partnerships, Knights Peak looks for games with a distinct personality, a sense of familiarity, and high quality. The company's goal is to release four to five titles in 2025 and five to six titles in 2026, with a long-term focus on growth, developer support, and building strong connections with players.