The Enduring Influence of Devil May Cry
This editorial is part of a series where game developers discuss their favorite games and the impact they've had on their careers. In this piece, Luis Correa, director at C2 Game Studio, reflects on how Devil May Cry inspired him to pursue a career in game development. Growing up, Correa was fascinated by games like Zelda, Metroid, and Castlevania, which sparked his imagination and fueled his passion for gaming. Years later, in 2001, he discovered Devil May Cry, a game that would change his life forever. The game's unique blend of action, style, and fantasy captivated Correa, and he was especially drawn to the protagonist, Dante, a charismatic and confident hero. Correa was impressed by the game's innovative gameplay mechanics, which included the now-iconic 'gun juggle' move. He believes that this move, which was initially a bug, helped to define the modern action-adventure genre. Correa's experience with Devil May Cry had a profound impact on his career, and he has spent years studying the game's mechanics and trying to recapture its essence in his own projects. His studio's upcoming game, Astor: Blade of the Monolith, is a testament to the enduring influence of Devil May Cry, with its focus on fast-paced combat and fantasy adventure. For Correa, Devil May Cry will always hold a special place in his heart, and he continues to draw inspiration from the series as he pursues his passion for game development.